Fractal Time!
Here’s a small gallery of fractals. They were all rendered on my phone, using the FRAX program.. I like the app very much, it’s extremely easy to adjust and explore.
Fractal Time!
Here’s a small gallery of fractals. They were all rendered on my phone, using the FRAX program.. I like the app very much, it’s extremely easy to adjust and explore.
Another one of my short documentaries, this one is on Ernst Stuhlinger’s design for a nuclear powered manned vehicle for Mars.
And it tests my YouTube embedding!
Time to do some work on atmospheres. I’ve had effects that work before, but these were generally done using other peoples settings, that I did not fully understand.
So I’m going to work on doing some from scratch, starting with a simple haze effect on Jupiter.
These are a bit strong, but I think that’s OK while I am learning, makes it easier to see what is going on.
The beamed core antimatter rocket is a serious design, (but we don’t have the antimatter yet!)
It uses direct annihilation of matter and antimatter, and the resulting high energy charged particles are channeled out the rear of the rocket by means or magnetic fields. It is not powerful enough for interstellar missions, but would be ideal for the outer solar system, including the Kuiper belt.
More work on the Space Intruder Detector. And there are almost NO references for the rear of SID! The level of nurnies required is almost making it feel mike a model from 2001…
I’ve not used ultrafractal in ages, so I decided to see what I could do. It provides near instant gratification in a way the more complex CGI software rarely does!
I may take a break soon from this project, but in the meantime, here are some renders of the latest additions, buildings and platforms on the observatory floor.