Whjen I decided to try and make a mesh of the iconic Lovell Radio Telescope at Jodrell Bank, England, I knew it would be a big task!
I think this is easily the most complex mesh I have ever created. I visited the real radio telescope, and took hundreds, and hundreds of photographs, from every angle I could.
It was really tricky to work out the symmetry of the repeating elements, and it took a bit of trial and error to get it right.
As if that was not demanding enough, I also had to keep the polygon count under control, while trying to include every bolt I could see.
I had a bit of help, the nice people who work their very kindly sent me some basic plans with the key dimensions marked, so I had a firm foundation to build on.
The end result is rigged, so I can rotate the base and tip the dish into any desired position.
Kuck’s Mosquito is a design for a craft that would mine water from asteroids, comets, or maybe the moons of Mars. The delta-V required is MUCH less than hauling it up from Earth to orbit.
It would work by drilling down into ice, melting it, then sucking up the liquid. The water can then be used for drinking, or could be split into Hydrogen and Oxygen.
A small project, the parts storage area from the “Discovery” in “2001”.
Modelled and rendered in Lightwave 3d, I released the mesh for free to members of the “Foundation 3d” forums.
Her’s my take on an unused concept for the Aliens in “2001”, as found in the excellent book by Piers Bizony.
Continue reading “Unused alien concept from “2001 A Space Odyssey””
A quickie project, the Canadian Arrow!
This was a seriously oddball design, basically take a World War 2 V2 rocket, and stick a modern engine in it. The idea being that the aerodynamics are proven, so you save development effort.
My latest project, Robert Goddard’s movable casing rocket – the lowest part of the hull can swivel by a few degrees for steering.
I used plans from “Rockets of the World” by ARA Press as the basis for this cgi project.