I wanted to make a dwarf planet, using elevation maps from the Moon, (and maybe Mars?) for realistic craters. I thought it may be helpful to save out the steps, so that others can follow along. Tutorial time!
You will need:
- The 3D program of your choice, it should support displacement maps.
- A high res source elevation map, these are available online.
- An image editor that can edit 16 bit grey scale images.
I started with a slice of elevation map from the rear of the moon, (less recognisable), in the proportions of 2:1
This will have seams at the left and right edges. To fix this we need to first use an offset filter, with wrap, to move the whole thing 50% to the right. Continue reading “Making a dwarf planet – Tutorial”