Ariane 1, texturing continues.

I’ve been working on surfacing the Ariane 1 rocket, and  I think it’s nearly there. I found a few problems where the textures were rotated with reference to the geometry,

Some of the rings on the payload fairing are not quite right, but I am finding it hard to work out how to correct them.


Above is an orthographic set. (Perspective free)

ariane_resurface0060xSecond stage of the Ariane 1.


And the first stage with the second stage removed. A bit of ugly poke through from the stringers there…

All done in Lightwave 3d, initial mesh was an OBJ exported from 3D Studio.

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