Right! The space cruiser is now done. I struggled a bit with the nose until I decided to make it a dome, and then added the spike, and the scallopped textures around it.
These renders are deliberately not done in a very realistic style. To be specific:
- The environment reflected in the chrome is not in the scene
- The lighting is very broad, not accurate for a smape scene.
- Lighting directions may not match properly, I’ve gone for drama over realism.