This is a short blog post, which will describe how I go about edge renders in Lightwave 3d. It’s really easy and I find it a great technique for renders that are not photorealistic.
I am using Lightwave version 11.6, I’m not sure how this works in other versions. But it’s probably almost identical.
What do I mean by edge renders?
This is an effect that runs a line along various edges and boundaries. It can be used to emphasise fine detail, or to give a diagram effect. It works with transparency, and animates nicely.
Here’s an example.
Note how features of the telescope are highlighted with fine white lines.
Ready to start? Continue reading “How to do edge renders in Lightwave 3d, a brief tutorial”