Right! The space cruiser is now done. I struggled a bit with the nose until I decided to make it a dome, and then added the spike, and the scallopped textures around it.
These renders are deliberately not done in a very realistic style. To be specific:
- The environment reflected in the chrome is not in the scene
- The lighting is very broad, not accurate for a smape scene.
- Lighting directions may not match properly, I’ve gone for drama over realism.
So I’ll be interested to hear if people think it works or not.
I think this one is my favourite – I’m using a terraformed Mars as the planet.
Arrival. (Planet is a remapped Mars again!)
Flying past Earth. I was tempted to rotate this so the cruiser goes vertically…
Orthographic views, (perspective free).
This project was a lot of fun!
2 thoughts on “Classic space cruiser, finished renders”
Really detailed and beautiful art. The terraformed Mars is fantastic.
Here’s an interesting comment I got from one of my friends…
I like the idea of the ’30s space ship, but it is incomplete! Instead of the modern rocket engine, it needs that lazy trail of smoke like you’d see in a Flash Gordon movie 🙂