An unusual one for me, as I take a crack at an original science-fiction design.
My objective was to get something seriously large, primarily for use in Vue. My thinking is that I notice many great concept art pages have fairly abstract ships that are so big the more distant parts are afffected by haze, giving a great sense of scale. And as volumetric effects are a strength of Vue, I figure model in LW with Vue in mind. In practice this meant:
Keep the number of different surfaces low
Avoid clever effects that I don’t know how to do in Vue, including advanced surfaces
Avoid elements that would give a clear idea of scale, such as windows, hatches, stairs
Make it a long design so it’s easy to get the most distant parts lost in fog
One of the frustrations of working with CGI is that you sometimes find a brilliant free model, but it’s not for your software. And a specific example that has frustrated me is that there are some great models available in Blender format on the NASA 3d object library site:
After chatting to Matt, co-author of “N1 for the Moon and Mars“, I decided to dig out the meshes I did for that, and come up with some new renders. It was a mad dash to get it all out in time for publication, and I didn’t have time to explore all the options.
I was rummaging around my hard disk, and found this project, which I don’t seem to have blogged before…
After I finished Uni, I was a huge fan of 2000 AD comic, which was really hitting it’s stride. Many writers and artists went on to become the best, and best known in the industry, and 2000 AD was original, witty, and utterly wonderful.
There are not many vehicle concepts that really made a mark, but the one I remember best was the Blitzspear of Nemesis the Warlock. An arrowhead, shaped like the characters head, it was menacing, and looked really fast! Here’s my CGI version.
I recently realised that I hadn’t blogged this design, which I did a few years ago. I realised this after seeing an image I had provided of it for a board game had been bodged onto a new background, and looked awful. So I figured I should get my version online ASAP!
This is a serious NASA design for a nuclear craft capable of reaching Mars.
Back to the space hardware, and my latest major project.
This is Chelomei’s UR-700, intended as a universal rocket, (in various configurations), and a competitor to the N-1.
This was a real monster, and basically consisted of a cluster of no less than nine Proton rockets. This was done so they could be comprehensively tested at the factory near Moscow, and shipped on trains to Baikonur for assembly. The Proton started as the UR-500, an element of this design. The engines were built and tested, but there was no appetite to start again, cancelling the N-1.