The National Space Centre, Leicester

I visited the UK’s National Space Centre, partly to get better references for a CGI “Skylark” rocket, and thought it was worth a blog entry. I’ll be publishing reference photos, for the benefit of other modellers, in a separate post.

It’s located on the outskirts of Leicester, and a bit of a pain to get to if you are not familiar with the local public transport system. Easy to spot by it’s distinctive shape, dominated by the Rocket Tower.

NSC Sign

The National Space Centre Web Site Continue reading “The National Space Centre, Leicester”

Skylark. The most successful rocket you never heard of…

The Rocket

The Skylark was an incredibly successful British sounding rocket, with over 400 successful launches. Despite sounding like the title of an Enid Blyton book, at the time of the final launch it was the longest running rocket program in the world, bar none. First launch was 1957, and the 441st final flight in 2005. Continue reading “Skylark. The most successful rocket you never heard of…”

Soviet Manned Lunar Craft Designs

Galina Balashova

Before I get started I must give credit. The illustrations here are largely by Galina Balashova. Little known in the west, she was responsible for the interior design of pretty much every Soviet spacecraft. Combining Art and Architectural skills, it was her job to make the spacecraft a productive, pleasant environment.

Galina Balashova, left, presenting her designs
Galina Balashova, left, presenting her designs in 2017

If you have any interest in this area, the book “Galina Balashova, Architect of the Soviet Space Program” is absolutely essential, and is packed with elegant and informative paintings and drawings. 

Galina Balashova, Architect of the Soviet Space Program.
Galina Balashova, Architect of the Soviet Space Program.

Continue reading “Soviet Manned Lunar Craft Designs”

The role of Lunokhod in Soviet Union manned lunar program.

It was not realised at the time, but the Soviet “Lunokhod” robotic moon rover was also a key component of the plans to put a cosmonaut onto the Moon.

Here’s how the mission sequence would work:

Identify landing sites.

Lunokhod would provide close up examination of prospective landing sites for a manned mission. This required a “Proton” (UR-500) class launcher.

Proton Rocket Ascending
Proton Rocket Ascending

Continue reading “The role of Lunokhod in Soviet Union manned lunar program.”

Krafft Ehricke’s Hyperion, a manned nuclear Mars mission

This is not the Hyperion by Phil Bono, (which you can read about here), but an earlier design from Krafft Ehricke, dating all the way back to the 1950’s. It’s for a manned mission to Mars, (no landing), and a fleet of 3 or 4 ships would be sent for mutual support. I got the information on this project from the always excellent “Atomic Rockets” site, including this plan, which is the basis for my mesh:

Hyperion Plans
Hyperion Plans

Continue reading “Krafft Ehricke’s Hyperion, a manned nuclear Mars mission”

RN-2, the Nuclear R7, The Historical Reference Information

Here’s the historical information on the nuclear Soyuz variants I have been able to find. My Russian is not great, in some cases the translation is awkward or not completely clear. Nick

The draft design of the rockets started on the basis of the Decree of June 30, 1958. Two bureaus, OKB-456, and OKB-670 were involved. The design chosen was based on direct heating of the working fluid, and it’s ejection through the nozzle. An open core reactor, in other words.

OKB-456 is now known as NPO Energomash, and at the time was run by the brilliant but prickley rocket engine designer, V P Glushko. OKB-670 was run by M M Bondariuk. Bondariuk had been working on nuclear ammonia rockets since 1954. Continue reading “RN-2, the Nuclear R7, The Historical Reference Information”

The Slabship / Fury – Development and finished renders

An unusual one for me, as I take a crack at an original science-fiction design.

My objective was to  get something seriously large, primarily for use in Vue. My thinking is that I notice many great concept art pages have fairly abstract ships that are so big the more distant parts are afffected by haze, giving a great sense of scale. And as volumetric effects are a strength of Vue, I figure model in LW with Vue in mind. In practice this meant:

  • Keep the number of different surfaces low
  • Avoid clever effects that I don’t know how to do in Vue, including advanced surfaces
  • Avoid elements that would give a clear idea of scale, such as windows, hatches, stairs
  • Make it a long design so it’s easy to get the most distant parts lost in fog

Continue reading “The Slabship / Fury – Development and finished renders”

Some new Soviet Lunar program renders – N1 L3

After chatting to Matt, co-author of “N1 for the Moon and Mars“, I decided to dig out the meshes I did for that, and come up with some new renders. It was a mad dash to get it all out in time for publication, and I didn’t have time to explore all the options.

N1-3L at the launch tower
N1-3L at the launch tower, against a threatening sky.

I decided I have a bad habit of using good weather for most of my environments, this one is different! Continue reading “Some new Soviet Lunar program renders – N1 L3”