Back to the space hardware, and my latest major project.
This is Chelomei’s UR-700, intended as a universal rocket, (in various configurations), and a competitor to the N-1.
This was a real monster, and basically consisted of a cluster of no less than nine Proton rockets. This was done so they could be comprehensively tested at the factory near Moscow, and shipped on trains to Baikonur for assembly. The Proton started as the UR-500, an element of this design. The engines were built and tested, but there was no appetite to start again, cancelling the N-1.
Continue reading “Chelomei’s UR-700”
Next up, another classic design from the fertile mind of Phil Bono, the Hyperion.
This is a large single stage to orbit (SSTO) design, which can launch via a rocket sled, (should there be a convenient nearby 1 mile high mountain, anyway).
Continue reading “Next project – Phil Bono’s Hyperion”
Some finished renders of the flying wing design. See previous posts for the work in progress, and sample reference images.
The sky was the most difficult part here. I was compositing onto panoramic photos, and had to make my own sky. I really liked the dark greyish green, but it’s not very realistic.
Continue reading “NASA PRANDTL Flying Wing – finished renders”
This is a design by Kraft Ehrike, which appeared in “Life” magazine in 1958. From what I understand, the idea was to use the kind of cylindrical hulls and spherical ended tanks from upper rocket stages as basic units of contruction.
Ehrike worked with Wernher von Braun at Peenemunde on the V2 rocket program, and continued to work with WvB after they had moved to the USA.
Continue reading “Krafft Ehrike – 1958 Space Station design”
Right, I may twiddle and tweak a bit, but I am calling this one done.
I’ve done various configurations, but (at least so far), I am only doing one fully textured version. And that’s the Mars Pathfinder version above!
The others use generic textures, rather than depict one specific mission.
Here are a couple of perspective free sets:
Continue reading “Delta II rocket complete!”
Working on various elements of this rocket, with no particular plan.
I’ve also started looking at the various differing elements, such as the fairings and the number of boosters.
Anyhow, here are a selection of renders!
Continue reading “Progress withe the Delta II rocket mesh”
I decided I really ought to go back and finish up the Delta II rocket. There were no real blockers, I just let it slip somehow…
As is often the case I like a spacecraft with a distinctive shape, and it’s also cool that I can easily make several variations with different logos and numbers of boosters.
Here’s how it’s coming along!
Continue reading “Current Work In Progress, Delta II rocket”
Finishing up the historical Soviet rocket from 1935, “Aviaveento”.
As usual everything done in Lightwave 3d, this one os based on some old Russian language books I bought on Ebay.
I’m a little unsure abut the long indented areas along the main hull. The references were a bit contradictory. But all those knobbly rivets were really there!
Continue reading ““AVIAVEENTO” “АВИАВНИТО” Historic soviet rocket”
I’ve restarted working on the models I did of the manned Soviet Lunar program, with a view to taking them to the next level.
I’m starting with the rotating gantry, here are the old and new versions of the hub:
Continue reading “N-1 – Restarting work on the Manned Soviet Lunar Program.”
The book is out!
I did all the custom graphics for this book, and am waiting for my copy to arrive.
It is about getting the cost of reaching orbit down to a managable level, and the history of how we have got here. It includes an extensive history or space exploration.
And there’s a considerable amount about the non-rotating skyhook, which was the focus of my graphics work.
I am particularly pround of the video, which shows a complete mission. This includes how a craft would rendezvour with the lower end of the skyhook, and get haulled up to the main station. It would then be transferred to the upper end, and reeled out before being released.
All visuals by me, and the soundtrack, (Done using the SmartSound system).
Continue reading “Opening the High Frontier – the book is out!”