I was inspired by a wonderful shot I found of a storm from orbit, to dig out my old HOTOL mesh, and composite it on top:
I’m not 100% sure the stars in the background work. They are not realistic, but I’m trying to get away from slavish realism…
The Art and Graphics of Nick Stevens. Available for hire.I specialise in unbuilt space projects, and the spacecraft of the Soviet Union.
I was inspired by a wonderful shot I found of a storm from orbit, to dig out my old HOTOL mesh, and composite it on top:
I’m not 100% sure the stars in the background work. They are not realistic, but I’m trying to get away from slavish realism…
I was rummaging around my hard disk, and found this project, which I don’t seem to have blogged before…
After I finished Uni, I was a huge fan of 2000 AD comic, which was really hitting it’s stride. Many writers and artists went on to become the best, and best known in the industry, and 2000 AD was original, witty, and utterly wonderful.
There are not many vehicle concepts that really made a mark, but the one I remember best was the Blitzspear of Nemesis the Warlock. An arrowhead, shaped like the characters head, it was menacing, and looked really fast! Here’s my CGI version.
Continue reading “The Blitzspear – Nemesis the Warlock – 2000 AD”
So here are some images of the finished launch version.
Let’s start with the exploded view, showing how all the parts fit together:
I recently realised that I hadn’t blogged this design, which I did a few years ago. I realised this after seeing an image I had provided of it for a board game had been bodged onto a new background, and looked awful. So I figured I should get my version online ASAP!
This is a serious NASA design for a nuclear craft capable of reaching Mars.
Right! The launch state version is coming together rather nicely. There are some deails still to be done, and the surfaces need some work, but I’m begining to see how the finished one will look.
It’s not going to be super accurate, but I was really pleased that my Russian friends like it.
The colours are arbitrary to a degree, but I think I have a sound justification for them.
Here’s an exploded view, to show all the elements:
Back to the space hardware, and my latest major project.
This is Chelomei’s UR-700, intended as a universal rocket, (in various configurations), and a competitor to the N-1.
This was a real monster, and basically consisted of a cluster of no less than nine Proton rockets. This was done so they could be comprehensively tested at the factory near Moscow, and shipped on trains to Baikonur for assembly. The Proton started as the UR-500, an element of this design. The engines were built and tested, but there was no appetite to start again, cancelling the N-1.