I wanted to make a dwarf planet, using elevation maps from the Moon, (and maybe Mars?) for realistic craters. I thought it may be helpful to save out the steps, so that others can follow along. Tutorial time!
You will need:
The 3D program of your choice, it should support displacement maps.
A high res source elevation map, these are available online.
An image editor that can edit 16 bit grey scale images.
I started with a slice of elevation map from the rear of the moon, (less recognisable), in the proportions of 2:1
This concept is a flying wing, or bodyless plane, currently being tested for a possible flight to prove the concept. It is intended to work well in the thin atmosphere of the planet Mars, and would be tested at very high altitude on Earth, where the pressure is similar.
It occured to me that I really don’t remember ever seeing one of those really old pulp SF cover space cruisers done in a modern CGI style. You know, the ones that look like a cross between a Zepellin and an express steam train:
This is a design by Kraft Ehrike, which appeared in “Life” magazine in 1958. From what I understand, the idea was to use the kind of cylindrical hulls and spherical ended tanks from upper rocket stages as basic units of contruction.
Ehrike worked with Wernher von Braun at Peenemunde on the V2 rocket program, and continued to work with WvB after they had moved to the USA.