The Blitzspear – Nemesis the Warlock – 2000 AD

I was rummaging around my hard disk, and found this project, which I don’t seem to have blogged before…

After I finished Uni, I was a huge fan of 2000 AD comic, which was really hitting it’s stride. Many writers and artists went on to become the best, and best known in the industry, and 2000 AD was original, witty, and utterly wonderful.

There are not many vehicle concepts that really made a mark, but the one I remember best was the Blitzspear of Nemesis the Warlock.  An arrowhead, shaped like the characters head, it was menacing, and looked really fast! Here’s my CGI version.

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Mars Nuclear Thermal Spacecraft

I recently realised that I hadn’t blogged this design, which I did a few years ago. I realised this after seeing an image I had provided of it for a board game had been bodged onto a new background, and looked awful. So I figured I should get my version online ASAP!

This is a serious NASA design for a nuclear craft capable of reaching Mars.

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Progress with the UR-700 moon rocket

Right! The launch state version is coming together rather nicely. There are some deails still to be done, and the surfaces need some work, but I’m begining to see how the finished one will look.

It’s not going to be super accurate, but I was really pleased that my Russian friends like it.

The colours are arbitrary to a degree, but I think I have a sound justification for them.

Here’s an exploded view, to show all the elements:

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Chelomei’s UR-700

Back to the space hardware, and my latest major project.

Project History

This is Chelomei’s UR-700, intended as a universal rocket, (in various configurations), and a competitor to the N-1.

This was a real monster, and basically consisted of a cluster of no less than nine Proton rockets. This was done so they could be comprehensively tested at the factory near Moscow, and shipped on trains to Baikonur for assembly. The Proton started as the UR-500, an element of this design. The engines were built and tested, but there was no appetite to start again, cancelling the N-1.

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Making a dwarf planet – Tutorial

I wanted to make a dwarf planet, using elevation maps from the Moon, (and maybe Mars?) for realistic craters. I thought it may be helpful to save out the steps, so that others can follow along. Tutorial time!

You will need:

  • The 3D program of your choice, it should support displacement maps.
  • A high res source elevation map, these are available online.
  • An image editor that can edit 16 bit grey scale images.

Getting started

I started with a slice of elevation map from the rear of the moon, (less recognisable), in the proportions of 2:1

This will have seams at the left and right edges. To fix this we need to first use an offset filter, with wrap, to move the whole thing 50% to the right. Continue reading “Making a dwarf planet – Tutorial”

Next project – Phil Bono’s Hyperion

Next up, another classic design from the fertile mind of Phil Bono, the Hyperion.

This is a large single stage to orbit (SSTO) design, which can launch via a rocket sled, (should there be a convenient nearby 1 mile high mountain, anyway).

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NASA – PRANDTL Flying Wing for Mars

This concept is a flying wing, or bodyless plane, currently being tested for a possible flight to prove the concept. It is intended to work well in the thin atmosphere of the planet Mars, and would be tested at very high altitude on Earth, where the pressure is similar.

You can find out more about the project here:

https://www.nasa.gov/centers/armstrong/features/mars_airplane.html

Here’s the current state of my quickie project, I’m still very unsure on what to do on the bottom of the craft.

Mars flying wing WIP - Front on
Mars flying wing WIP – Front on

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